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LORDS OF THE EARTH CAMPAIGN 54 |
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| Magic: Illusion
FIRST LEVEL: FALSE
VISAGE: This spell acts as an Ops Bonus for a single Intel or
Assassin action. MIST
WALK: This spell causes a gentle mist to arise around the targeted
army or fleet. This mist helps to conceal the army from
prying eyes, thus improving the chances of Secret Movement.
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SECOND LEVEL: CLOUD
WALK: This spell causes a thick fog to arise around the targeted
army or fleet. This fog helps to conceal the army from
prying eyes, thus improving the chances of Secret Movement. MISLEAD: This spell causes divinatory
spells cast on a particular leader to go awry. PHANTOMS: This spell causes an army or navy
to appear larger than it is. While this may keep enemies at bay,
the phantoms disappear once battle is joined.
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THIRD LEVEL: PHANTOM ARMY: This spell creates the
illusion of an army. This illusion can cause enemy commanders to
react. PHANTOM FLEET: This spell creates the
illusion of a fleet of ships. This illusion can disrupt enemy
shipping and cause enemy commanders to react. SOW CONFUSION: This spell causes the orders
given to a single enemy leader to become misunderstood.
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FOURTH LEVEL: EIDOLON:
This spell creates quasi-real soldiers to fight alongside a real army
and sow confusion in the enemy ranks. FALSE
VISIONS: This spell causes Divination spells cast upon the player's
own nation by other nations to go awry. The caster may specify at
the time of casting whether he wishes the False Visions spell to
make his forces, economy, etc., appear to be more or less powerful than
they really are.
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FIFTH LEVEL: PHANTASMAL ASPECT: This spell causes the
targeted army to appear as terrible monsters, filling their foes with
dismay. SIMULACRUM: This spell creates a near-copy
of any given friendly leader, which can then be given orders as if it were the
original character. The simulacrum lasts only one turn.
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SIXTH LEVEL: INVISIBLE
ARMY: This spell causes the
targeted army (up to QR*8 units) to disappear. This helps to
conceal the army from prying eyes, thus improving the chances of Secret
Movement. SPECTRAL TERROR: This spell summons
phantoms that terrorize a targeted region, causing harvesting and trade
to suffer, and possibly causing revolts or even migrations.
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Page Created 13 March 2005 |