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Adventures of the Company of the Starborn: 

The Banewarrens, Part 19

 

Real Date: January 8, 2006

Campaign Session: 35
Adventure Session: 19
Campaign: Legacy of the Burning Star
Adventure: The Banewarrens

Theeurth Date: Daarlem 18-22, 2806 (Early Summer)
Location: The Banewarrens (Inner Vaults and the Baneheart) 


Players/Characters Present:
Bruce Barnett - Bonzimir Amantes (Rog6/Hlf3)
Barbara Muth - Nereida Amantes (Clr9)  and Elida ( KSK7)
Tim Chan - Demetrios Amantes (Wiz 6/Hum3)
Davis Murphy - Basil Amantes (Ftr8)
NPC - Aulus Hirtius Neverius (Ftr5/Eldritch Warrior4)


GM's Note - It has been more than a year of real time (November 10, 2004) since we started the Banewarrens, and exactly two months of game time.


The Company of the Starborn rested for two days in the presence of Saggrinitys the Silver King, while he contemplated the state of the Banewarrens. The great king did not speak much, but was gracious and noble when he did. At last, the Company left, returning to the double doors which they felt certain would lead further on the path towards Tremoc Korin, the Baneheart. All agreed that they did not wish to visit the doors beyond the "Green Dust Corridor".

Beyond the double doors they found a room with an elaborate fountain and a statue of a beautiful elven woman. The statue turned and asked "What does it mean to be good?" in a pleasant but commanding voice. The Company looked one from the other for a bit, but Demetrios at last spoke up "To actively pursue evil," he said. "and not let it lie." Smiling at this answer, the statue opened a secret door in the room, which led to some stairs going up.

Beyond the stairs, the Company came to a large cavern split by a deep ravine. Anchors for what must once have been a rope bridge could be seen driven into the rocks, but there was no way across. Demetrios cast an arcane eye spell to examine the room and the far ledge. Using it, he discovered a party of bestial humans waiting in ambush just beyond the far archway. A well-targeted fireball and a few arrows ended the threat, as the neanderthal-like banebrutes were easily slain.

With the aid of a fly spell, Bonzimir created a rope bridge across the chasm. As the team carefully crossed this bridge, Aulus suddenly lost his footing and plummeted toward his doom. As fast as he could, Demetrios dove after him, catching the eldritch warrior in mid-air and using his winged boots to slow them down. The two still crashed hard into the stone floor of the chasm, but managed to stay alive.

[GM's Note: This was Demetrios's use of a Hero Point to save Aulus from certain death. Nicely played, Tim!]

After leaving the chasm and investigating the charred remains of the banebrutes, the Company continued ever upwards, arriving at another, similar chamber with a chasm and no bridge. Here, Aulus grabbed his head in pain and fell to his knees. At the same time, all the Company's light sources went dark and the Veil of Meteors spells protecting Nereida and Demetrios winked out.

Nereida and Basil dragged Aulus out of the cavern, where he quickly recovered. Grimly, he returned to the cavern to confront what had happend to him, while the others produced more mundane light sources such as lanterns and an alchemical sunrod. He told the Company when he entered the anti-magic zone, he suddenly remembered a shadowy figure that had magically altered his mind, forcing him to work against the Company. This mysterious figure had given Aulus secret instructions to prevent the Company from retrieving the Sword of Lies, or to delay them from returning to the surface if he could not stop them. Aulus knew that the mental domination was still there, but felt certain that he could control it now that he knew about it. He wanted to stay with the Company both because the Banewarrens still needed sealing, which was his original motivation, and because he hoped to confront the shadowy figure at some point, and wanted their help. The Company agreed, but kept a close watch on Aulus. Using their last rope and a grappling hook, the Company ascended to the ledge on the far side of the chamber and continued.

The path led them through several mysterious chambers, and they passed another sealed Vault Door, which they left alone. They had another brief battle with some banebrutes and wrinkled their noses at the noxious purple liquid bubbling up from a pool in the banebrute village. Eventually, they left the area and ascend further, arriving at last at Tremoc Korin, the Baneheart.

The entrance to the Baneheart is a tremendous iron statue of the Dread One, and all are initially terrified. After assuring themselves that this was not the dreaded iron golem, they entered the space beyond and stared in open amazement. They were on the inside of a shaft that rose and rose far above them. It was more than one hundred feet across and contained hundreds of door that they could see, rising ever higher into the gloom. Each was a sealed vault door. At many of these levels, slender bridges spanned the space After overcoming their awe, the Company noticed that several doors were unsealed and open, including one on the floor level.

Perhaps more importantly, Nereida and Demetrios felt a powerful force surging through the place, a thoroughly evil force like nothing they had ever felt before. Concentrating on it, they discovered that if they so desired, they could power their spells with this awesome energy, but also sensed that to do so was perilously evil, for the force wanted to be used, to take shape. Shivering at the thought, both put the temptation quickly aside.

In the first room, they found a floating platform they could not understand. After experimenting and discovering it was not the elevator they had hoped for, they abandoned it and looked upward. By sending another arcane eye upwards as fast as it would go, Demetrios discovered that the ceiling was some 2500 feet up, meaning that this single chamber accounted for most of the height of Mons Tarteros. Demetrios calculated that the level where they now stood was higher than the tallest towers of Echoriath.

Deciding to fly to the next open door, Basil borrowed Demetrios's Winged Boots and took Bonzimir with him. As they rose into the air some sixty feet above the floor, a horrible screeching sound surrounded them and out of the distant shadows emerged a huge flying monstrosity, a nightmare of ropy flesh and pallid feathers. Demetrios recognized this as a vrock demon in the moment before it struck. Bonzimir was able to drop free, landing unhurt thanks to his ring of feather falling, while the demon's scream struck Basil and paralyzed him in mid-flight. The demon then snatched Basil from the air and flew upward with him towards a convenient ledge.

Basil came out of his paralysis and began to duel with the demon. Meanwhile, Demetrios cast fly on himself and Elida, while Nereida seized Bonzimir and Aulus and used Navanna's headband of dimension door to ascend to the demon's level. The demon was tough and very difficult to hurt, but the Company managed to injure it repeatedly until it teleported away, vowing horrible revenge. It had infected Bonzimir and Basil with its spores, and now the infection was rapidly growing weird purplish vines.

And here the story paused...


1) Where is the vrock?

2) Who opened the open doors?

3) Where is the Sword of Truth, and where is the Iron Golem?

4) What else lives in the Baneheart?

5) Where is the Sealing Rod?

6) Where is the final portion of the Staff of Shards?


Back to the Burning Star


Forward to The Banewarrens, Part 20

 
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